AI reimagines Barbie's Dreamhouse, designed by the world's top architects

What would Le Corbusier, Zaha Hadid, or Lina Bo Bardi do if asked to design a house for the most famous doll in the world? We used AI technology to imagine the plans that celebrated contemporary architects might create if they had Barbie as a client.
Barbies dream houses as designed by Zaha Hadid and Santiago Calatrava with some help from Stable Diffusion AI software.
Barbie’s dream houses as designed by Zaha Hadid and Santiago Calatrava, with some help from Stable Diffusion AI software.Stable Diffusion AI software

What would Barbie’s house look like if its design were entrusted to celebrated modern and contemporary architects? With some help from artificial intelligence, we can now know the answer.

Barbara Millicent Roberts, originally from the small—and fictional—town of Willows, Wisconsin, was introduced to the world in 1959. After graduating from Willows High School, one of the greatest pop icons of all time set off to live her own independent life in 1962. The young blonde doll, created by the American toy company Mattel, was destined to live forever at age 19. She got a home of her own when the original Barbie Dreamhouse debuted.

In the book Barbie Dreamhouse: An Architectural Survey, by Mattel Creations, it is possible to see a snapshot of the original house, made entirely of cardboard, with yellow walls, a single bed, and college pennants as decoration. From the very beginning, Barbie was determined to live independently, and this home reflected her desire for freedom. It is even more noteworthy when considered in the context of her time.

Also read: 5 elegant ways to design your dream Barbiecore home

After that first foray into the world of interior design, where the colour pink was used only as an occasional accent, a string of increasingly sophisticated flats and mansions followed. In 1974, Mattel launched the Barbie Townhouse, which recalled Le Corbusier’s Maison Dom-Ino with its open-plan modular construction model. It wasn’t until 1990, however, that the image most of us have in our heads of Barbie’s home—an elaborate construction bathed entirely in pink and fuchsia, with furniture to match—became a reality with the debut of the Magical Mansion. But what if, instead of merely providing inspiration for Barbie’s home, Le Corbusier himself had been asked to design her home? What would he have produced for his client? And what if that task had fallen instead to Santiago Calatrava? Or perhaps to Lina Bo Bardi? Fortunately for us, the artificial intelligence software Stable Diffusion allows us to play with these pipe dreams and turn those fantasies into reality.

This is what Barbie’s Dreamhouse would look like if designed by…

Oscar Niemeyer and Le Corbusier

Oscar Niemeyer’s design would be based on the power of curves.

On the other hand, Le Corbusier would place colour and right angles at the centre of his design.

From his office on the Champs-Élysées in Paris, where the Brazilian architect went into exile after a military coup in his homeland, Niemeyer explored a tropical version of rationalism, combining concrete and glass softened by his mastery of organic forms. This would be precisely the house that Barbara Millicent Roberts would have commissioned from him and which we can imagine amid the prairies of Wisconsin: a modern, bright, and sinuous building in which the furniture plays a fundamental role. Le Corbusier’s influence was already apparent in the 1974 Barbie Townhouse, and his proposed design here is also distinguished by his use of colour and right angles.

Santiago Calatrava and Frank Gehry

In the Calatrava-inspired design, it is possible to see references to previous projects, like the City of Arts and Sciences in Valencia, Spain.

The Frank Gehry house also has elements from previous works like the Hotel Marqués de Riscal in Spain’s Rioja region and the Louis Vuitton Foundation in Paris.

“For me, the strict separation of art and architecture is merely a consequence of the 20th century and the functionalism that prevailed after World War II, which gave rise to the doctrine of ‘form follows function’. But it is much more than that. And, of course, there is a kinship between sculpture and architecture”, Santiago Calatrava once said when asked about the relationship between art and architecture. In his works, he plays at making his sources of inspiration obvious. Like the City of Arts and Sciences in Valencia, Barbie’s house incorporates marine-themed shapes and angles like a sort of ship’s cabin. Frank Gehry, on the other hand, would use curved forms in a different way, covering the façade with metallic plates in a light purple tone. In fact, the AI model evokes the Hotel Marqués de Riscal in La Rioja.

Mies van der Rohe and Luis Barragán

“Less is more.” Mies van der Rohe’s mantra is reflected in the sober, uncluttered mansion, far removed from the style choices we might associate with the popular doll.

“My work is autobiographical. I have tried to adapt the needs of modern life to the magic and melancholy of the past,” Luis Barragán said of his approach to architecture.

The greatest German representative of Rationalism and the last director of the Bauhaus School, Mies was the son of a stonemason, the source in part of his respect for noble materials and precise, refined visual perfection. It is not surprising, therefore, that the AI design inspired by his work has only a few elements—albeit very well curated ones—and rejects the use of pink while opting instead for the sobriety of more natural tones. In the Barragán design, the strong influence of Mediterranean architecture is evident through references to nature, water, and low, horizontal volumes. Like many of his buildings, the house combines modernity, tradition, and a fearless embrace of colour.

Tadao Ando and Lina Bo Bardi

For Tadao Ando, winner of architecture’s four most prestigious prizes—the Pritzker, the Carlsberg, the Praemium Imperiale, and the Kyoto—simplicity is the best way to achieve emotional force.

An Italian living in Brazil, Lina Bo Bardi is known for her pursuit of a humanism in which rationalism is linked to emotionality.

For many, Tadao Ando is synonymous with a contemporary vision of simplicity as he combines concrete, water, light, and natural forms in ways that few other architects can. Deeply influenced by Le Corbusier, Ando is distinguished by his desire to create a sense of calm and emotion in his spaces. In his buildings it is possible to enjoy a visual minimalism that also manages to generate a sense of awe through the atmospheres of the different spaces. As with the Mies van der Rohe design, the Barbie house he would have created according to AI is far removed from the aesthetic references we associate with the doll. The Lina Bo Bardi house surprises us with the architect’s signature intelligence that is at the heart of all of her designs. The powerful mix of colours recalls the São Paulo Museum of Art.

Also read: Tour the Barbie Dreamhouse, a fuchsia fantasy inspired by Palm Springs

Zaha Hadid and Frank Lloyd Wright

According to the Stable Diffusion AI software, Zaha Hadid’s Barbie house would be a sinuous, white, and luminous construction.

Frank Lloyd Wright, on the other hand, would create a house integrated into its natural environment.

The celebrated architect Zaha Hadid, born and raised in Iraq, had one of those minds for whom nothing was impossible. “I don't have a style, rather I try to be always on the frontier of innovation, trying to invent everything. It took me a long time to review and rethink typology, archaeology, and styles, and then learn to reach the level of complexity and then build on that special diversity”, she once told Architectural Digest in an interview at her London home. The Barbie home inspired by Hadid is a sculptural construction, in which a dynamic and powerful curve plays a starring role. According to the AI software, the Barbie house that Hadid would have built would include this unmistakeable signature element, and also be characterised by a precise neatness broken only by a few touches of pink—at the client's request, of course.

Frank Lloyd Wright was one of the leading figures in architecture in the 20th century. He despised buildings that plagiarised from Europe and he had only one god: Nature, which he always wrote with a capital N. With these premises and an enormous smugness—“any man who believes in himself will be accused of arrogance”, he said—he created horizontal houses and other buildings, with low ceilings and organic forms. They were integrated into their environments and characterised by fluid interiors. According to AI, Fallingwater would have been a fundamental inspiration for Barbie’s house. With the vegetation and the environment playing key roles in the project, the residence mixes materials such as brick with a play of superimposed volumes.