About this mod
Ever wanted to pick up vehicles with the crane on the elephant! Now you can! Transport things anywhere with ease!
- Requirements
- Permissions and credits
- Changelogs
This mod is intended as a modder's resource - you are completely free to use this Elephant mod in any mods you make, as long as you give credit to us
Credits/Special Thanks:
- Huge credit to Crisp for developing the script for allowing vehicles to pick up other vehicles based on proximity!
- And of course thanks to all of the amazing people in the Halo Mods discord :)
Features:
- Custom crane animation on the Elephant - it swings into position when you get in the driver seat
- The ability to pick up the closest vehicle to the Elephant and attach it to the crane's hook!
How to Use:
- Spawn the Elephant vehicle into the map
- If you are in Sapien, make sure to compile and enable map scripts. If you are on the MCC map, ignore this step
- Drive close to another vehicle (preferably placing the crane's hook over it for a better effect)
- PRESS YOUR MELEE BUTTON (default is "q" in sapien + mcc) TO ATTACH THE VEHICLE
- Press your melee button again to detach the vehicle from the crane
- DISCLAIMER - This WILL NOT work online, simply due to the fact that it functions via map scripting, which is not currently supported over multiplayer :(
Installation Info
- Extract the "behemoth" folder from the .zip file into "H3EK\tags\objects\levels\multi\shrine", overwriting the original files
- Extract the "shrine_main.hsc" file into "H3EK\data\levels\multi\shrine\scripts"
- Open Shrine/Sandtrap in Sapien
- Compile scripts (if you get errors and this is a fresh shrine.scenario, in the hierarchy view go to Game Data -> Flags and rename the three "audio_cluster" entries to "audio_cluster_1", "audio_cluster_2" and "audio_cluster_3" respectively, and save
- Done! This does not only work on shrine, this can be used on any map if you simply copy the script data inside shrine_main.hsc to another script file for another map!